- Optimized bUseNewStructureFoundationSupportChecks resulting in server performance gains and elimination of multiple stalls for structures. #121658149 - Town next to an oasis with fields and plantation in Tinghir,.. #111588271 - View of well build man with muscles and silver skin looking,.. #126722073 - Morning bride. Al utilizar nuestra web, aceptas el uso de las cookies que se describe en nuestra Política de cookies. - Added blueprint interface for anonymous communication between mods. - Fixed typo in Pistol Steady Aim skill. Sextant Mini Map can be permanently enabled by turning on the option in Advanced Settings. Killing a round of minions will disable the shield, prevent minion spawns for a short duration, and allow the ice armor to receive damage. You can use the cheat command 'cheat givetome' to pull boats/structures/creatures into your new company, - Added an Admin Command to Single Player: cheat DoLeaveTribe, - Forest Colouring can now be crafted and applied to items, - Renamed one of the Purple colours to 'Dark Violet' as there were two of the same name, - Demolishing buoys will no longer leave the sign floating behind, - Fixed a bug which caused silos to pay crew that weren't on the same team, - Reverted the Claim Flag height limit on Official Servers, - When replacing invalid claimflags, you can now place them within the green ring of your original flag, - Claim flag height limit has been increased to 6500 units above sea level. #111166941 - Morocco, High Atlas Landscape. Inserta una imagen en el área gris. - Updated voice chat systems to Vivox in order to support Crossplay, - Updated Waveworks to latest version, improving both client and server performance and quality of waves, - Preventing building outside the galleon by moving up and shrinking height bounds box (so top of height is still the same) and added a volume to block building where the collision on the galleon is bad, making it possible to build outside the ship, - Reduced level up gains and buffs for intelligence by 50%, - Changed meat stack size to 50 for all meats, - Made submarine consume mythos as fuel (but consumes 2.5x slower), - Shrunk a text box that was covering half of the Voyage of Power button, - Added warning that shows up in the company log 48 hours before a shop is destroyed due to not being accessed within a 21 day period, - Tweaked ocean trace so that it doesn't create floating ocean shops, - Modified a couple of snap points for the ladders on the brig to be climbable, - Tweaked explosive damage from 1x to 1.125x, - Reduced ice breath speed debuff from 8 secs to 6 secs, - Tweaked various aspect of the Snowman's movement to prevent it from getting stuck and frozen between various attacks, - Snowman can jump when receiving damage to prevent it from being gunned-down and allow the onslaught of minions to catch up and be more involved, - x2 Health, 2x Armour, 1.5x Melee Damage, - Reduced cooldown on Ice Breath attack by 2 secs, - Increase the number of health/armor states from 4 to 5, - Reduced interval between shield reactivation from 45 secs to 35 secs, - Increase base minion kills for cooldown from 8 to 10. - Gunports will no longer open if they do not have a cannon snapped to it. - Ballista Harpoon reload time has increased. Changed torpedo crafting cost to 28 metal ingots, 60 gunpowder, 40 blasting powder, and 100 mythos. This means that Galleons will provide more and give better loot than Brigs, which provide better rewards than schooners. Increased the damage of certain mount creatures toward players by 30%. You can find the official patch notes on the official Atlas Forums. This will clear the icon from your maps too, as long the area where the boats were sunk have been revisited. Ice Dungeon: Found in the polar region, can only be entered if players have unlocked all the 9 power stones. Recruits seek you out allowing you to craft artillery that comes manned for an extra bit of coin. - Added option to hide the pause menu's Server Info Panel, - Large cannons should now properly snap to all gunports, - Large cannon snaps now require floor/deck underneath, - Nature's touch cooldown now has unique icon, - Coral item now has correct coal-type item category icon, - Reduced Golden Age creature spawns by 60% and increased their respawn interval by a factor of 3, - The extra Water-structure foundation checks now only check against other Water-structures, and do not apply for Settlement Owners, - Item Skins are no longer eliminated when Trading, - Hid the unclaim boat button as it's not ready for public release yet, - Fixed an issue where Large Cannons were being destroyed on the destruction of a gunport they were snapped to. If you are unsure of what to do or how to create a page, search for a few articles on the same topic and see what they look like. - Code change for client compatibility, - Voice chat fixes - Adjusted Resources slightly, - (server): - Updated early game XP curve so you don't immediately level. - Fixed a bug which allowed diving platform to be placed on top of a cargo rack. - Fixed an issue caused by opening the feats wheel then pressing “i” which caused the mouse cursor to be placed on screen. - When harpooning another ship, the aggressor (ship shooting the harpoon) will have it's cannons (large, swivel, and regular) disabled until the harpoon attachment has ended. #33055036 - Icono de fuerza conceptual de Atlas sosteniendo el mundo sobre.. #121667551 - Political World map in Mercator projection. Progress of minions to kill and ice armor are shown via floating hud.
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